0.1.3 Update
The big content update is here!
- 4 New Bosses
- 6 New Enemies
- 2 New Spells
- 20+ New Rooms
- 5+ New Relics
- New Abilities
- Spells can be equipped/swapped without a save-shrine.
- New dialogues and some new faces
- New upgrade from Keeper of Acid
- Some tweaks to Master Blockmonster
- More optimizations
- Rework of Vertical moving platforms
- Added a screenshake effect
- Changes to Graphics settings to improve performance on low spec machines (New settings too)
- Blue Key Influsion now gives 1 extra MP when striking enemies
- Swapped positions of Blue Key Infusion and Meditation Blast
- Spell menu / Item menu adjustments
- Level design adjustments
- Combo Slash Relic reworked and now also has an description
- Mushmover Spell placed in Spell menu & new graphic
- New Mindshroom graphic
- Fixed some reset-position issues
- Changes to Red Spikey Vines (they cannot kill you)
- Changes to reset position animation (will be slower outside of astral gates)
- Pause functionality added to more enemies
- Main Menu input improvements (can use thumbsticks and can press enter on keyboard)
- Main Menu graphical changes
- Nerfed the Mind Parry to 25MP
- Some changes to Acid Keeper and his laser can be parried
- Changed the fire parry a bit
- Remastered & Extended Lava Temple theme
- Remastered & Extended Corrupted Depths theme
- New Boss themes in Corrupted Depths and Blue Fortress
- Fixed some Map things (Hints and player alignments)
- Fixed sounds in settings now updating sound volume in real time
- Fixed the Silver-Shrine outside Armadillo
- Fixed Sentinel Screw flashing white bug
- Fixed being able to breathe under water outside Armadillo boss
- Fixed some Boss-Barriers not showing up
- Fixed Queen Evil Eye collision
- Improved Relic Inventory
- Made it so Ladybugs show up on Map without Assist-mode
- Health Stones have an own graphic on the map and fixed one which did not show up (Still assist-mode only)
- Fixed crouch-slide bug
- Changes to Mushmovers, they will reset your animation when hit (to make them more responsive, especially with new relics)
- Made is so you can cancel a Slash into a Spin-Jump (making it more responsive)
- Some changes to Spike Spin-Slashing (rounding the values for a more consistent speed gain)
- Assist Mode is turned on/off at the start of a game (new assistmode console commands too)
- Made it so you can use the Teleportation Wand even though you don't have full HP (this was a bug)
- Lowered the cost of equipping the Green Health Orb
- Some changes to Spore-Chaining (made it easier)
- New console commands (check console_commands.txt)
Files
Get Lone Fungus
Lone Fungus
Mushroom Metroidvania
Status | In development |
Author | BastiGames |
Genre | Platformer |
Tags | 2D, Action-Adventure, Metroidvania, Pixel Art, Singleplayer |
Languages | English |
Accessibility | Configurable controls |
More posts
- 0.4.0.1 Big Update!Jul 01, 2022
- 0.3.3May 10, 2022
- 0.3.2 Map changesMay 05, 2022
- 0.3.1 Bigger update! New Wall-bouncing, parry, boss and statues!May 02, 2022
- 0.3.0 Enemy drops, New Astral Gates, Screw King rework...Apr 15, 2022
- 0.2.9.4Apr 09, 2022
- 0.2.9 Mechanical update!Apr 04, 2022
- 0.2.8 Screw King re-work and more!Apr 01, 2022
- 0.2.7 Quality of life improvements and more!Mar 29, 2022
- 0.2.6 Some tweaks and fixes!Mar 23, 2022
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