0.2.1 Content Update!


Full changelog

New enemy added to Deep Grotto
New enemy added to Color Caverns
SFX added to enemies in Deep Grotto
SFX added to enemies in Undergrounds
SFX added to enemies in Lava Temple
SFX added to Lava Temple bosses
Remaking of some rooms
New Assist Mode menu with an additional mode
Mush-Dash Refreshers now have a slight pause when touching them
Changes to how Water looks
Fixed a bug where hitting multiple enemies would do damage to all enemies in the room
New Camera
New emblem added - Dodge Blast Emblem
New art assets
Some dialogue changes to the first statue you talk to
tweaks to existing SFX
A fix to a bug where you could dash twice if you dashes from the ground
Changed Spin-Jump inputs to 'Up + Jump' or 'LB + Jump'
Fixed the Spike-Shield and projectiles not doing damage when full HP
Apparently I did not fix the Save-menu in the last Hotfix, so here is fix number 2
Updated the console list txt and added some new commands
Small new fire effect to Lava
Small tweaks to the parry detection
Fixed a memory leak bug in Gold Mines
Fixed a bug with the fading of Greencaps color when you can't dash
Fixed a bug with Living Projectile Emblem
A fix to the Sorcerers Slash relic where there was an cooldown which should not be there
Rebalancing of the 'Refreshing Body' relic
Equipping both 'Refreshing Body' and 'Counter-Heal' will boost both relics
Increased the HP of the bosses in Undergrounds
Increased the HP of the Big Mine Demon

Files

lone-fungus-windows.zip 577 MB
Version 18 Feb 23, 2022

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